Difference between revisions of "Patch:040"

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Revision as of 11:29, 12 October 2019

Previous Patch - Early Access 1 Patch 0.0.3d - September 28th 2019

Next Patch - Early Access 1 Patch 0.4.1 - October 11th 2019

Patch Notes 0.4.0

Early Access 2 patch notes released October 4th 2019

Notes:

  • Transitioning to a new versioning convention.

Major - X.0.0 Minor - 0.X.0 Revision - 0.0.X Hotfix - Letters

Features:

  • Added initial framework to support reloading
  • Added missives [Click Here To Read More]
  • Overhauled the recipe drop system
  • Added crafting feedback messages to the chat window
  • Added server selection dropdown to main menu and better logic to handle availability of remote servers.

Environment, visual, sound and items:

  • Added a looting animation
  • Fleshed out more parts of the world and added more depth to the Peninsula
  • Added interactables to add some more lore to the game (Got to look hard for them)

Netcode:

  • Significantly reduced the cost on the server for tick events and overall timer code (should see a marked improvement)

Bug Fixes:

  • Fixed some camera collision and lerping issues
  • Fixed an issue where equipped items would stick around after selling
  • Fixed crafting skill-gains not being for the right profession
  • Fixed a race condition with inventory get/setting
  • Fixed an issue which caused the looting widget to get stuck on the screen if you hadn’t damaged the enemy you were looting

QOL:

  • Removed wait time for looting enemies, no longer required to hold E, just press
  • Added keybind to unequip your current weapon

Secret Stuff:

  • Added admin controls and panel to accounts with elevated permissions.
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