Difference between revisions of "Patch:040"
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Revision as of 11:29, 12 October 2019
Contents
Previous Patch - Early Access 1 Patch 0.0.3d - September 28th 2019
Next Patch - Early Access 1 Patch 0.4.1 - October 11th 2019
Patch Notes 0.4.0
Early Access 2 patch notes released October 4th 2019
Notes:
- Transitioning to a new versioning convention.
Major - X.0.0 Minor - 0.X.0 Revision - 0.0.X Hotfix - Letters
Features:
- Added initial framework to support reloading
- Added missives [Click Here To Read More]
- Overhauled the recipe drop system
- Added crafting feedback messages to the chat window
- Added server selection dropdown to main menu and better logic to handle availability of remote servers.
Environment, visual, sound and items:
- Added a looting animation
- Fleshed out more parts of the world and added more depth to the Peninsula
- Added interactables to add some more lore to the game (Got to look hard for them)
Netcode:
- Significantly reduced the cost on the server for tick events and overall timer code (should see a marked improvement)
Bug Fixes:
- Fixed some camera collision and lerping issues
- Fixed an issue where equipped items would stick around after selling
- Fixed crafting skill-gains not being for the right profession
- Fixed a race condition with inventory get/setting
- Fixed an issue which caused the looting widget to get stuck on the screen if you hadn’t damaged the enemy you were looting
QOL:
- Removed wait time for looting enemies, no longer required to hold E, just press
- Added keybind to unequip your current weapon
Secret Stuff:
- Added admin controls and panel to accounts with elevated permissions.
- prophet: Glwcz hh pgdthv - Tc vqwv sy p ccha ezt - Jvpsp pt uwv kixevf