Difference between revisions of "Missive"
Jump to navigation
Jump to search
(Created page with "thumb|325px|The missive interactive panel can be used to activate and complete missives As part of the Colonisation efforts of S...") |
|||
Line 5: | Line 5: | ||
Tasks will be broken down into 4 different categories: | Tasks will be broken down into 4 different categories: | ||
− | * '''Colonization'': Efforts which involve the immediate VOC compound | + | * '''Colonization''': Efforts which involve the immediate [[Area:Virtuverse Orientation Compound|VOC compound]] |
− | * '''Exploration''': Venture out into the peninsula surrounding the VOC and assist in threat reduction or rare material-gathering | + | * '''Exploration''': Venture out into the peninsula surrounding the [[Area:Virtuverse Orientation Compound|VOC]] and assist in threat reduction or rare material-gathering |
* '''Industrialization''': Every colony needs a thriving economy, tasks for the budding trader or shopkeeper | * '''Industrialization''': Every colony needs a thriving economy, tasks for the budding trader or shopkeeper | ||
Line 13: | Line 13: | ||
* '''Personal Development''': For Colonists who want to focus on what’s important, themselves | * '''Personal Development''': For Colonists who want to focus on what’s important, themselves | ||
− | Each missive can reward a Colonist with skills, aurum, resources or items. Resources and items will be proportional to the requirements of the missive and selected from a number of items which are hard to procure or only available through the missive system. | + | Each missive can reward a Colonist with skills, [[Aurum|aurum]], resources or items. Resources and items will be proportional to the requirements of the missive and selected from a number of items which are hard to procure or only available through the missive system. |
Every '''12 hours''' missives will reset and a new pool will be generated to choose from. | Every '''12 hours''' missives will reset and a new pool will be generated to choose from. |
Revision as of 23:56, 4 October 2019
As part of the Colonisation efforts of Planet Stig, there’s a lot of work to do! Visit your nearest Missive terminal to see what tasks are available to you. Each region within the game will get its own unique missives per cycle, each having their own difficulties.
Tasks will be broken down into 4 different categories:
- Colonization: Efforts which involve the immediate VOC compound
- Exploration: Venture out into the peninsula surrounding the VOC and assist in threat reduction or rare material-gathering
- Industrialization: Every colony needs a thriving economy, tasks for the budding trader or shopkeeper
- Personal Development: For Colonists who want to focus on what’s important, themselves
Each missive can reward a Colonist with skills, aurum, resources or items. Resources and items will be proportional to the requirements of the missive and selected from a number of items which are hard to procure or only available through the missive system.
Every 12 hours missives will reset and a new pool will be generated to choose from.