Difference between revisions of "Patch:003d"

From Virtuverse Wiki
Jump to navigation Jump to search
m (Protected "Patch:003d" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<h2> Previous Patch - [[Patch:003b |Early Access 1 Patch 0.0.3b]] - September 21th 2019</h2>
+
* Previous Patch - [[Patch:003c |Early Access 1 Patch 0.0.3c]] - September 21th 2019
  
<h2> Next Patch -  Coming Soon </h2>
+
* Next Patch -  [[Patch:040 |Early Access 2 Patch 0.4.0]] - October 4th 2019
  
<h1>Patch Notes 0.0.3d</h1>
+
<h2>Patch Notes 0.0.3d</h2>
  
Early Access 1 patch notes released September 28th 2019
+
Early Access 1 hotfix released September 28th 2019
  
<h2>Features:</h2>
+
<h3>Features</h3>
 
* Procedural Dungeon Generation framework
 
* Procedural Dungeon Generation framework
 
* Missive system initial framework and UI
 
* Missive system initial framework and UI
 
* Improved logic for enemy threat
 
* Improved logic for enemy threat
  
<h2>Environment, visual, sound and items:</h2>
+
<h3>Environment, visual, sound and items</h3>
 
* Fixed spleling mistakes in descriptions and quest texts.
 
* Fixed spleling mistakes in descriptions and quest texts.
 
* Added model for the combat knife.  
 
* Added model for the combat knife.  
Line 21: Line 21:
 
* Fixed some camera clipping issues with the terrain and the environment
 
* Fixed some camera clipping issues with the terrain and the environment
  
<h2>Netcode:</h2>
+
<h3>Netcode</h3>
 
* Made some changes to how initialization on the server works to mitigate some issues with login and 'no inventory' bugs
 
* Made some changes to how initialization on the server works to mitigate some issues with login and 'no inventory' bugs
 
* Fixed issue where inventory wasn't persisting/loading correctly
 
* Fixed issue where inventory wasn't persisting/loading correctly
Line 27: Line 27:
 
* Hotbar settings should now be persisting correctly between sessions
 
* Hotbar settings should now be persisting correctly between sessions
  
<h2>Bug Fixes:</h2>
+
<h3>Bug Fixes</h3>
 
* Resolved mining nodes being able to be mined as they despawned
 
* Resolved mining nodes being able to be mined as they despawned
 
* 'Thin air' should no longer provide skills when fighting it
 
* 'Thin air' should no longer provide skills when fighting it
Line 42: Line 42:
 
* Fixed floating/ghost mining equipment issue
 
* Fixed floating/ghost mining equipment issue
  
<h2>QOL:</h2>
+
<h3>QOL</h3>
 
* Added a scrollbar to the bug report page, so now your bug reports can be even longer!
 
* Added a scrollbar to the bug report page, so now your bug reports can be even longer!
 
* The respawning UI can now be cancelled and paused correctly.
 
* The respawning UI can now be cancelled and paused correctly.

Latest revision as of 13:16, 16 October 2019

Patch Notes 0.0.3d

Early Access 1 hotfix released September 28th 2019

Features

  • Procedural Dungeon Generation framework
  • Missive system initial framework and UI
  • Improved logic for enemy threat

Environment, visual, sound and items

  • Fixed spleling mistakes in descriptions and quest texts.
  • Added model for the combat knife.
  • Added secret stuff to the overworld map.
  • Fixed some terrain seams and visible gaps between terrain tiles.
  • Improved projectile pathing
  • EXPLOSIONS!!!
  • Fixed some camera clipping issues with the terrain and the environment

Netcode

  • Made some changes to how initialization on the server works to mitigate some issues with login and 'no inventory' bugs
  • Fixed issue where inventory wasn't persisting/loading correctly
  • Equipment should now be persisting correctly between sessions
  • Hotbar settings should now be persisting correctly between sessions

Bug Fixes

  • Resolved mining nodes being able to be mined as they despawned
  • 'Thin air' should no longer provide skills when fighting it
  • Fixed an issue which was causing Advanced Energy Cells to be uncraftable
  • Fixed the persistence of the compass hue options setting
  • You should no longer be able to see other players stamina decals.
  • You can no longer have the same player in your party multiple times.
  • Parties should now disband correctly if you're the only remaining member
  • You can no longer exceed the maximum party size through simultaneous party invites
  • 'Helpful Nanobots' can no longer revive players or be used at maximum health.
  • Fixed default checkbox setting on the mining UI
  • Fixed some UI's still allowing the use of hotkeys or interactables while within them.
  • Fixed an issue which could cause quests to be unfinishable
  • Fixed floating/ghost mining equipment issue

QOL

  • Added a scrollbar to the bug report page, so now your bug reports can be even longer!
  • The respawning UI can now be cancelled and paused correctly.
  • The chat should now be interactable while in the crafting UI
  • Fixed and increased some enemies hitboxes
  • You should no longer be able to find a mining node on top of water (or underwater for that matter)