Difference between revisions of "Patch:040"

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(Created page with "<h2> Previous Patch - Early Access 1 Patch 0.0.3c - September 28th 2019</h2> <h2> Next Patch - Coming Soon </h2> <h1>Patch Notes 0.4.0</h1> Early Access 2...")
 
 
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<h2> Previous Patch - [[Patch:003c |Early Access 1 Patch 0.0.3c]] - September 28th 2019</h2>
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* Previous Patch - [[Patch:003d |Early Access 1 Patch 0.0.3d]] - September 28th 2019
  
<h2> Next Patch -  Coming Soon </h2>
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* Next Patch -  [[Patch:041 |Early Access 1 Patch 0.4.1]] - October 11th 2019
  
<h1>Patch Notes 0.4.0</h1>
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<h2>Patch Notes 0.4.0</h2>
  
 
Early Access 2 patch notes released October 4th 2019
 
Early Access 2 patch notes released October 4th 2019
  
<h2>Notes:</h2>
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<h3>Notes</h3>
 
* Transitioning to a new versioning convention.  
 
* Transitioning to a new versioning convention.  
 
Major - X.0.0  
 
Major - X.0.0  
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Hotfix - Letters
 
Hotfix - Letters
  
<h2>Features:</h2>
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<h3>Features</h3>
 
* Added initial framework to support reloading
 
* Added initial framework to support reloading
* Added missives
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* Added missives [[https://gamejolt.com/games/virtuverse/423325/devlog/announcing-the-virtuverse-missive-system-available-in-our-next-ear-ugsvbdz3 Click Here To Read More]]
 
* Overhauled the recipe drop system
 
* Overhauled the recipe drop system
 
* Added crafting feedback messages to the chat window
 
* Added crafting feedback messages to the chat window
 
* Added server selection dropdown to main menu and better logic to handle availability of remote servers.
 
* Added server selection dropdown to main menu and better logic to handle availability of remote servers.
  
<h2>Environment, visual, sound and items:</h2>
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<h3>Environment, visual, sound and items:</h3>
 
* Added a looting animation
 
* Added a looting animation
 
* Fleshed out more parts of the world and added more depth to the Peninsula
 
* Fleshed out more parts of the world and added more depth to the Peninsula
 
* Added interactables to add some more lore to the game (Got to look hard for them)
 
* Added interactables to add some more lore to the game (Got to look hard for them)
  
<h2>Netcode:</h2>
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<h3>Netcode</h3>
 
* Significantly reduced the cost on the server for tick events and overall timer code (should see a marked improvement)
 
* Significantly reduced the cost on the server for tick events and overall timer code (should see a marked improvement)
  
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* Fixed an issue which caused the looting widget to get stuck on the screen if you hadn’t damaged the enemy you were looting
 
* Fixed an issue which caused the looting widget to get stuck on the screen if you hadn’t damaged the enemy you were looting
  
<h2>QOL:</h2>
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<h3>QOL</h3>
 
* Removed wait time for looting enemies, no longer required to hold E, just press
 
* Removed wait time for looting enemies, no longer required to hold E, just press
 
* Added keybind to unequip your current weapon
 
* Added keybind to unequip your current weapon
  
<h2>Secret Stuff:</h2>
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<h3>Secret Stuff:</h3>
 
* Added admin controls and panel to accounts with elevated permissions.  
 
* Added admin controls and panel to accounts with elevated permissions.  
 
* prophet: Glwcz hh pgdthv - Tc vqwv sy p ccha ezt - Jvpsp pt uwv kixevf
 
* prophet: Glwcz hh pgdthv - Tc vqwv sy p ccha ezt - Jvpsp pt uwv kixevf

Latest revision as of 13:15, 16 October 2019

Patch Notes 0.4.0

Early Access 2 patch notes released October 4th 2019

Notes

  • Transitioning to a new versioning convention.

Major - X.0.0 Minor - 0.X.0 Revision - 0.0.X Hotfix - Letters

Features

  • Added initial framework to support reloading
  • Added missives [Click Here To Read More]
  • Overhauled the recipe drop system
  • Added crafting feedback messages to the chat window
  • Added server selection dropdown to main menu and better logic to handle availability of remote servers.

Environment, visual, sound and items:

  • Added a looting animation
  • Fleshed out more parts of the world and added more depth to the Peninsula
  • Added interactables to add some more lore to the game (Got to look hard for them)

Netcode

  • Significantly reduced the cost on the server for tick events and overall timer code (should see a marked improvement)

Bug Fixes:

  • Fixed some camera collision and lerping issues
  • Fixed an issue where equipped items would stick around after selling
  • Fixed crafting skill-gains not being for the right profession
  • Fixed a race condition with inventory get/setting
  • Fixed an issue which caused the looting widget to get stuck on the screen if you hadn’t damaged the enemy you were looting

QOL

  • Removed wait time for looting enemies, no longer required to hold E, just press
  • Added keybind to unequip your current weapon

Secret Stuff:

  • Added admin controls and panel to accounts with elevated permissions.
  • prophet: Glwcz hh pgdthv - Tc vqwv sy p ccha ezt - Jvpsp pt uwv kixevf