Difference between revisions of "Wiki Update Changelogs"

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Here you'll find the updates on the wiki. Contributors are recommended to check this page daily to see what changes / updates that occur in this wiki
 
Here you'll find the updates on the wiki. Contributors are recommended to check this page daily to see what changes / updates that occur in this wiki
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== Thursday, 26-09-2019 ==
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* Added subtype <code>Explosive Weapon</code> under type <code>Weapon</code> in [[Data:ItemForm|item form]]
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* Added parameter <code>AoE Radius</code> for weapons.
  
 
== Wednesday, 25-09-2019 ==
 
== Wednesday, 25-09-2019 ==

Revision as of 02:24, 26 September 2019

Here you'll find the updates on the wiki. Contributors are recommended to check this page daily to see what changes / updates that occur in this wiki

Thursday, 26-09-2019

  • Added subtype Explosive Weapon under type Weapon in item form
  • Added parameter AoE Radius for weapons.

Wednesday, 25-09-2019

  • Planet selection is replaced by area selection in npc form.
  • Added more filter options to Quests and NPC list
  • Individual page of an Area now displays the list of NPCs in that area
  • Item's ingredient section is now moved to the recipe's individual page instead of the crafted item's page (E.g. Items needed to craft basic energy blade are viewable in the recipe's page)
  • Item loot table in creature's individual page is now grouped by the item's name
  • Added quick menu in individual pages

Tuesday, 24-09-2019

Monday, 23-09-2019

  • Added in-game Areas list, form, and individual page template. The prefix is Area: for individual page. More forms and info regarding NPCs, etc. will be added later on
  • Contributor Guide is updated to reflect the changes

Sunday, 22-09-2019

  • Added crafting loot result on every individual item/weapon/armor/tool page
  • Critical chance and Critical rate are added to the item form
  • Added Range on every tool in the item form. Mining detector will ignore this property
  • Implemented individual pages for skills with prefix Skills: and professions with prefix Professions:
  • Uses per min now accepts decimal value
  • Skill-Profession relations implemented. Professions list now has [Skills] link in every row
  • Property is_main_output is implemented on every entry on crafting loot form. Note that the crafting loots of a recipe MUST include the main output of the crafted item (with the property checked). This information will be displayed in the individual page of the recipe
  • Updated Contributor Guide to reflect the changes above

Saturday, 21-09-2019

  • Changed property information for Durability. It is now the amount of decay per use.
  • Added uses per min property to Item form. This property is only applicable for weapons and tools. Armors and others will ignore this property
  • Added subtype "Recipe" under "Item". Recipe items take into account durability (max usage number) and will have an extra form for professional level requirements. Extra information will be shown on the item's individual page
  • Removed delay property on mining extractor and heal tool. It will now use the `uses / min` property
  • Added `Shoulderguard` choice for Armor part
  • Added `Repair Tool` under `Tool`
  • Professions list is set up. This is strictly for in-game Professions accessed from Inventory > Profession. Abilities will have their own list and form
  • Crafting outcome implemented. Every recipe in Items list will have [Crafting Output] link. You will be able to add items as crafting output. The result is displayed in the individual page of every recipe item.
  • Contributor guide is updated to reflect the following updates