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Virtuverse implements an immersive combat experience on top of third-person gameplay, A system without levels or classes lets every player use all types of weapons, armor and abilities. With no levels there is no need to force players through a grind of kill and fetch quests, in Virtuverse the story augments the worlds and themes of the planets. Players join forces to advance the story together, they can either defend a strategic point or let it be lost to the enemy.
 
Virtuverse implements an immersive combat experience on top of third-person gameplay, A system without levels or classes lets every player use all types of weapons, armor and abilities. With no levels there is no need to force players through a grind of kill and fetch quests, in Virtuverse the story augments the worlds and themes of the planets. Players join forces to advance the story together, they can either defend a strategic point or let it be lost to the enemy.
  
In Virtuverse everything has a value, from a single energy cell to a suit of armour. A player hunting a monster will use ammo which has a value, the amount of loot they get in return will be proportional to the value spent.  
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In Virtuverse everything has a value, from a single energy cell to a suit of armour. A player hunting a monster will use ammo which has a value, the amount of loot they get in return will be proportional to the value spent.
 
 
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Revision as of 17:04, 4 August 2019

Welcome to Virtuverse Wiki

Virtuverse implements an immersive combat experience on top of third-person gameplay, A system without levels or classes lets every player use all types of weapons, armor and abilities. With no levels there is no need to force players through a grind of kill and fetch quests, in Virtuverse the story augments the worlds and themes of the planets. Players join forces to advance the story together, they can either defend a strategic point or let it be lost to the enemy.

In Virtuverse everything has a value, from a single energy cell to a suit of armour. A player hunting a monster will use ammo which has a value, the amount of loot they get in return will be proportional to the value spent.