Patch:061c

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Revision as of 15:00, 10 October 2020 by Nux (talk | contribs) (Patch notes for version 0.6.1c)
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Patch Notes 0.6.1c

Early Access 4 Backer Test released September 21st 2020

Features:

  • Added Pangolin and Sporeling spawns into the world.
  • Rewrote enemy and gatherable (free radicals, plants, etc) spawn system. They should no longer spawn in inaccessible places such as mountains or trees.

Bug Fixes:

  • Target dummies now have a sensible amount of health.
  • Fixed some world events not giving points.
  • Shop booths show weapon quality names correctly.
  • Enemies now change targeted players correctly and no longer moon-walk.
  • Some enemies have been buffed.
  • Mining locations now work properly and spawn other resources.
  • Interactable chests no longer have weird collisions.
  • Added a normal energy sniper and its crafting schematic.
  • Removed prerequisite quests for Christopher’s schematic quests.
  • General dialogue improvements and changes.
  • Fixed player and enemy nameplates displaying incorrectly for a fraction of a second.
  • Fixed floating tools. Again!
  • Fixed singularity dispensers not doing damage.
  • Fixed tools complaining about ammo when broken.
  • Fixed mining node drag and minimise buttons swapping places when minimising.
  • Fixed red flowers and cotton not spawning.
  • Fixed not being able to remove shop booth items.
  • Fixed two of the booths being linked.

QOL:

  • Added a dialogue option to start the first tutorial quest to Laurie Humphries in case someone couldn’t complete it and lost the quest.

SECRET STUFF:

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