Patch:061c
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- Previous Patch - Early Access 4 0.6.1b - September 19th 2020
- Next Patch - Early Access 4 0.6.2 - October 10th 2020
Patch Notes 0.6.1c
Early Access 4 Backer Test released September 21st 2020
Features:
- Added Pangolin and Sporeling spawns into the world.
- Rewrote enemy and gatherable (free radicals, plants, etc) spawn system. They should no longer spawn in inaccessible places such as mountains or trees.
Bug Fixes:
- Target dummies now have a sensible amount of health.
- Fixed some world events not giving points.
- Shop booths show weapon quality names correctly.
- Enemies now change targeted players correctly and no longer moon-walk.
- Some enemies have been buffed.
- Mining locations now work properly and spawn other resources.
- Interactable chests no longer have weird collisions.
- Added a normal energy sniper and its crafting schematic.
- Removed prerequisite quests for Christopher’s schematic quests.
- General dialogue improvements and changes.
- Fixed player and enemy nameplates displaying incorrectly for a fraction of a second.
- Fixed floating tools. Again!
- Fixed singularity dispensers not doing damage.
- Fixed tools complaining about ammo when broken.
- Fixed mining node drag and minimise buttons swapping places when minimising.
- Fixed red flowers and cotton not spawning.
- Fixed not being able to remove shop booth items.
- Fixed two of the booths being linked.
QOL:
- Added a dialogue option to start the first tutorial quest to Laurie Humphries in case someone couldn’t complete it and lost the quest.
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