Patch:002e

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Patch Notes 0.0.2e:

Features

- Falling of tall things now appropriately hurts the player. - Added a small delay between taking damage and regenerating health. - Complete change to the visuals of the main menu. - Added framework to support weapon reloading, not hooked up yet. - Removed some UI elements that won't be a part of Alpha-1 - Added support for ingame lore objects. - Continued work on Tutorial questline.

Environment, visual and sound:

- Improved the player healthbar and ability HUD - Added stamina dodging decals to the player - Improved the enemy healthbar animations - Added models for the repair tool - Added/Improved sounds for weapons, impact events and broken/out of ammo sound effects. - Optimization of glass materials, landscape materials and reduced the amount of AO. - General improvement of sound attenuation. - More work on the landscape and level design. - Added canine sound effects. - Added the mining tutorial area to the compound. - NPC models are slightly less placeholder now, but still very much placeholder.

Items:

- Added a host of new items into the game - Balance work - Added more items to drop tables

Bug Fixes:

- Fixed issues with collision volumes with water & swimming - Fixed collision and iteraction issues with Enemies and NPCs - Fixed an issue which caused stamina to not regenerate properly after dodging - You can no longer send empty chat messages - Fixed an issue which prevented party invites from working for more than 2 players. - Fixed issue that caused a shaking camera when the player is respawning - Fixes to stop certain tools and weapons working while in menus. - Fixed collision issue blocking movement with the 2H sword. - Fixed issues with options menu loading and saving configurations.