Difference between revisions of "Home"
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[https://virtuverse.io/ Virtuverse] implements an immersive combat experience on top of third-person gameplay, A system without levels or classes lets every player use all types of weapons, armor and abilities. With no levels, there is no need to force players through a grind of kill and fetch quests. In Virtuverse, the story augments the worlds and themes of the planets. Players join forces to advance the story together, they can either defend a strategic point or let it be lost to the enemy. | [https://virtuverse.io/ Virtuverse] implements an immersive combat experience on top of third-person gameplay, A system without levels or classes lets every player use all types of weapons, armor and abilities. With no levels, there is no need to force players through a grind of kill and fetch quests. In Virtuverse, the story augments the worlds and themes of the planets. Players join forces to advance the story together, they can either defend a strategic point or let it be lost to the enemy. | ||
− | In Virtuverse, everything has a value, from a single energy cell to a suit of armour. A player hunting a monster will use ammo which has a value, the amount of loot they get in return will be proportional to the value spent. | + | In [https://virtuverse.io/ Virtuverse], everything has a value, from a single energy cell to a suit of armour. A player hunting a monster will use ammo which has a value, the amount of loot they get in return will be proportional to the value spent. |
== Site News == | == Site News == |
Revision as of 15:50, 19 August 2019
Welcome to Virtuverse Wiki
Virtuverse implements an immersive combat experience on top of third-person gameplay, A system without levels or classes lets every player use all types of weapons, armor and abilities. With no levels, there is no need to force players through a grind of kill and fetch quests. In Virtuverse, the story augments the worlds and themes of the planets. Players join forces to advance the story together, they can either defend a strategic point or let it be lost to the enemy.
In Virtuverse, everything has a value, from a single energy cell to a suit of armour. A player hunting a monster will use ammo which has a value, the amount of loot they get in return will be proportional to the value spent.
Site News
08 Aug 2019 - Servers Migrated and SSL installed
06 Aug 2019 - Basic creature tables have been added.
04 Aug 2019 - Virtuverse Wiki Launched!
This wiki is still in development
You can track the development of this wiki through here