Difference between revisions of "Wiki Update Changelogs"
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* Implemented individual pages for skills with prefix <code>Skills:</code> and professions with prefix <code>Professions:</code> | * Implemented individual pages for skills with prefix <code>Skills:</code> and professions with prefix <code>Professions:</code> | ||
* <code>Uses per min</code> now accepts decimal value | * <code>Uses per min</code> now accepts decimal value | ||
+ | * Skill-Profession relations implemented. [[Professions]] list now has [Skills] link in every row | ||
* Updated [[Contributor Guide]] to reflect the changes above | * Updated [[Contributor Guide]] to reflect the changes above | ||
Revision as of 06:12, 22 September 2019
Here you'll find the updates on the wiki. Contributors are recommended to check this page daily to see what changes / updates that occur in this wiki
Sunday, 22-09-2019
- Added crafting loot result on every individual item/weapon/armor/tool page
Critical chance
andCritical rate
are added to the item form- Added
Range
on every tool in the item form. Mining detector will ignore this property - Implemented individual pages for skills with prefix
Skills:
and professions with prefixProfessions:
Uses per min
now accepts decimal value- Skill-Profession relations implemented. Professions list now has [Skills] link in every row
- Updated Contributor Guide to reflect the changes above
Saturday, 21-09-2019
- Changed property information for Durability. It is now the amount of decay per use.
- Added
uses per min
property to Item form. This property is only applicable for weapons and tools. Armors and others will ignore this property - Added subtype "Recipe" under "Item". Recipe items take into account durability (max usage number) and will have an extra form for professional level requirements. Extra information will be shown on the item's individual page
- Removed delay property on mining extractor and heal tool. It will now use the `uses / min` property
- Added `Shoulderguard` choice for Armor part
- Added `Repair Tool` under `Tool`
- Professions list is set up. This is strictly for in-game Professions accessed from Inventory > Profession. Abilities will have their own list and form
- Crafting outcome implemented. Every recipe in Items list will have [Crafting Output] link. You will be able to add items as crafting output. The result is displayed in the individual page of every recipe item.
- Contributor guide is updated to reflect the following updates