Difference between revisions of "Wiki Update Changelogs"
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* Added crafting loot result on every individual item/weapon/armor/tool page | * Added crafting loot result on every individual item/weapon/armor/tool page | ||
+ | * <code>Critical chance</code> and <code>Critical rate</code> are added to the [[Data:ItemForm|item form]] | ||
== Saturday, 21-09-2019 == | == Saturday, 21-09-2019 == |
Revision as of 02:18, 22 September 2019
Here you'll find the updates on the wiki. Contributors are recommended to check this page daily to see what changes / updates that occur in this wiki
Sunday, 22-09-2019
- Added crafting loot result on every individual item/weapon/armor/tool page
Critical chance
andCritical rate
are added to the item form
Saturday, 21-09-2019
- Changed property information for Durability. It is now the amount of decay per use.
- Added "uses per min" property to Item form. This property is only applicable for weapons and tools. Armors and others will ignore this property
- Added subtype "Recipe" under "Item". Recipe items take into account durability (max usage number) and will have an extra form for professional level requirements. Extra information will be shown on the item's individual page
- Removed delay property on mining extractor and heal tool. It will now use the `uses / min` property
- Added `Shoulderguard` choice for Armor part
- Added `Repair Tool` under `Tool`
- Professions list is set up. This is strictly for in-game Professions accessed from Inventory > Profession. Abilities will have their own list and form
- Crafting outcome implemented. Every recipe in Items list will have [Crafting Output] link. You will be able to add items as crafting output. The result is displayed in the individual page of every recipe item.
- Contributor guide is updated to reflect the following updates