Difference between revisions of "Patch:002e"
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<h2>Features</h2> | <h2>Features</h2> | ||
− | + | * Falling of tall things now appropriately hurts the player. | |
− | + | * Added a small delay between taking damage and regenerating health. | |
− | + | * Complete change to the visuals of the main menu. | |
− | + | * Added framework to support weapon reloading, not hooked up yet. | |
− | + | * Removed some UI elements that won't be a part of Alpha-1 | |
− | + | * Added support for ingame lore objects. | |
− | + | * Continued work on Tutorial questline. | |
<h2>Environment, visual and sound:</h2> | <h2>Environment, visual and sound:</h2> | ||
− | + | * Improved the player healthbar and ability HUD | |
− | + | * Added stamina dodging decals to the player | |
− | + | * Improved the enemy healthbar animations | |
− | + | * Added models for the repair tool | |
− | + | * Added/Improved sounds for weapons, impact events and broken/out of ammo sound effects. | |
− | + | * Optimization of glass materials, landscape materials and reduced the amount of AO. | |
− | + | * General improvement of sound attenuation. | |
− | + | * More work on the landscape and level design. | |
− | + | * Added canine sound effects. | |
− | + | * Added the mining tutorial area to the compound. | |
− | + | * NPC models are slightly less placeholder now, but still very much placeholder. | |
<h2>Items:</h2> | <h2>Items:</h2> |
Revision as of 07:35, 22 August 2019
Contents
Patch Notes 0.0.2e:
Features
- Falling of tall things now appropriately hurts the player.
- Added a small delay between taking damage and regenerating health.
- Complete change to the visuals of the main menu.
- Added framework to support weapon reloading, not hooked up yet.
- Removed some UI elements that won't be a part of Alpha-1
- Added support for ingame lore objects.
- Continued work on Tutorial questline.
Environment, visual and sound:
- Improved the player healthbar and ability HUD
- Added stamina dodging decals to the player
- Improved the enemy healthbar animations
- Added models for the repair tool
- Added/Improved sounds for weapons, impact events and broken/out of ammo sound effects.
- Optimization of glass materials, landscape materials and reduced the amount of AO.
- General improvement of sound attenuation.
- More work on the landscape and level design.
- Added canine sound effects.
- Added the mining tutorial area to the compound.
- NPC models are slightly less placeholder now, but still very much placeholder.
Items:
- Added a host of new items into the game - Balance work - Added more items to drop tables
Bug Fixes:
- Fixed issues with collision volumes with water & swimming - Fixed collision and iteraction issues with Enemies and NPCs - Fixed an issue which caused stamina to not regenerate properly after dodging - You can no longer send empty chat messages - Fixed an issue which prevented party invites from working for more than 2 players. - Fixed issue that caused a shaking camera when the player is respawning - Fixes to stop certain tools and weapons working while in menus. - Fixed collision issue blocking movement with the 2H sword. - Fixed issues with options menu loading and saving configurations.